std::vector< CanvasElement< TH2D > > h_xy_per_plane_
HitXYCanvas(std::string_view name)
void CanvasFinish() override
void CanvasFill(DataMonitor &histograms) override
InputVectorConnector< R3BNeulandHit > hit_data_
void CanvasInit(DataMonitor &histograms) override
OnlineCanvas(const OnlineCanvas &)=default
Simulation of NeuLAND Bar/Paddle.
InputConnector< std::vector< ElementType > > InputVectorConnector