CanvasElement< TH2D > hTofvsBar_
void CanvasFinish() override
CanvasElement< TH2D > hTdiffvsBar_
void CanvasFill(DataMonitor &histograms) override
CanvasElement< TH2D > hHitEvsBar_
HitCanvas(std::string_view name)
void CanvasInit(DataMonitor &histograms) override
InputVectorConnector< R3BNeulandHit > hit_data_
CanvasElement< TH2D > hTofvsEhit_
OnlineCanvas(const OnlineCanvas &)=default
Simulation of NeuLAND Bar/Paddle.
InputConnector< std::vector< ElementType > > InputVectorConnector